[PC] DARK SOULS II: Scholar of the First Sin

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    'Non è tanto chi sei, quanto quello che fai, che ti qualifica.'

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    Dark Souls 2 Flames of Old - by Stayd

    https://twitter.com/Stayd3D





    Edited by R A Z 3 R _fix - 16/5/2023, 10:07
     
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    DS2LightingEngine SOFTS

    www.nexusmods.com/darksouls2/mods/1146?tab=files

    Updates the DS2 Lighting Engine with Following Features

    1. Volumetric Fog.
    2. Updated Lighting fall to Realistic (InverseSquare Law) to get contrast in Dark and light areas.
    3. Updated Ambient Occlusion Algorithm to High quality GTAO
    4. Updated Shading model to new technique for better shine on Metals and Non-Metals

    1146-1684015903-614263077

    1146-1684016481-1511304168

    1146-1684018147-1972638801

    1146-1684021525-487787878

    1146-1684080971-233022866
     
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    DS2LightingEngine SotFS V_0_8_6_1 (7/6/23)

    Added texture replacement feature, which includes 4 modes and 2 quality presets:
    - None (0): Nothing. DS2LE will initially default to this mode.
    - Dump (1): Dumps in-game textures into the "tex_dump" folder.
    - Override (2): Overrides textures in-game with those in the "tex_override" folder.
    - Editor (3): Supports selective override and hot reload.
    Quality presets:
    - 2K. 4GB VRAM recommended. (4K textures are downsampled before being loaded.)
    - 4K. 8GB VRAM recommended.
    Fixed a bug involving GTAO and sunlight.
    Fixed a bug causing Dragon Aerie's clouds to flicker.
    Visual updates by Duke Bilgewater:
    Added "DS2LE Overcast" and "DS2LE Dark" LUTs and enabled them by default in appropriate areas.
    Adjusted "DS2LE IronKeep" LUT to reduce hue shifting
    Adjusted 2nd pass of atmospheric settings for the following areas:
    Forest of Fallen Giants and all associated area IDs, Huntsman's Copse, Undead Purgatory, Skeleton Lords arena, Shaded Woods and all associated area IDs, Doors of Pharros, Brightstone Cove Tseldora and all associated area IDs, Aldia's Keep, Guardian Dragon arena, Dragon Aerie, and the Ancient Dragon Memory.
    Added 1st pass of atmospheric settings for Shulva and all associated area IDs.
    Fixed an issue caused by volumetric fog height fall off in ShrineOfAmanaEntry.
    Fixed an issue in ThingsBetwixt and ThingsBetwixt_Training's .ini settings; however, these should still be disabled by default.















     
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1082 replies since 8/3/2014, 13:46   156783 views
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