Votes taken by R A Z 3 R _fix

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    STARFIELD


    GENERE: GDR
    SVILUPPATORE: Bethesda Game Studios
    DIREZIONE: Todd Howard
    EDITORE: Bethesda Softworks
    FRANCHISE: Starfield
    DATA DI RILASCIO: 6 settembre 2023
    MODALITA': Single-player
    MOTORE GRAFICO: Creation Engine
    PIATTAFORME: Microsoft Windows, Xbox
    PERIFERICHE DI INPUT: Tastiera, Mouse, Gamepad


    Informazioni Generali

    Starfield è il primo nuovo universo in oltre 25 anni da Bethesda Game Studios, i pluripremiati creatori di The Elder Scrolls V: Skyrim e Fallout 4. In questo gioco di ruolo di nuova generazione ambientato tra le stelle, crea il personaggio che desideri ed esplora con una libertà senza precedenti, in un epico viaggio per scoprire la risposta al più grande mistero dell'umanità.

    Nell'anno 2330, l'umanità si è avventurata oltre il sistema solare, si è insediata in nuovi pianeti ed è ormai una specie interstellare. In questo contesto ti unirai a Constellation, l'ultimo gruppo di esploratori spaziali alla ricerca di rari manufatti sparsi per la galassia, attraversando enormi distanze nel più grande e ambizioso gioco di Bethesda Game Studios di sempre.

    Racconta La Tua storia
    In Starfield, la storia più importante è quella che racconterai tu con il tuo personaggio. Inizia il tuo viaggio personalizzando il tuo aspetto e scegliendo un background e dei tratti. Preferisci essere un esploratore esperto, un diplomatico affabile, un losco cyber-pirata o qualcos'altro di completamente diverso? La scelta è tua. Sarai tu a decidere chi sarai e chi diventerai.

    Esplora Lo Spazio Profondo
    Avventurati tra le stelle ed esplora più di 1.000 pianeti. Attraversa città popolose, esplora pericolose basi, scandaglia paesaggi incontaminati. Incontra e recluta memorabili personaggi, prendi parte alle avventure di numerose fazioni e imbarcati in missioni che ti faranno esplorare i Sistemi Colonizzati in lungo e in largo. C'è sempre una nuova storia o esperienza in attesa di essere scoperta.

    Al comando Della Nave Dei Tuoi Sogni
    Pilota e sii al comando della nave dei tuoi sogni. Personalizza l'aspetto della tua nave, modifica i sistemi critici come quelli delle armi e degli scudi e assegna i membri dell'equipaggio alle varie postazioni per cercare di ottenere bonus unici. Nello spazio profondo la tua nave sarà coinvolta in pericolosi scontri e in missioni casuali, potrai attraccare presso stazioni stellari e abbordare e sequestrare navi nemiche per aggiungerle alla tua collezione.

    Scopri, Raccogli, Costruisci
    Esplora i pianeti e scopri la fauna, la flora e le risorse necessarie per creare di tutto, dalle medicine al cibo, dall'equipaggiamento alle armi. Crea avamposti, assumi il personale necessario per estrarre materiali e risorse e stabilisci collegamenti merci per trasferire le risorse tra gli avamposti senza che tu debba fare altro. Utilizza le materie prime per portare avanti progetti di ricerca e sbloccare nuove ricette di creazione.

    Preparati A Combattere
    Lo spazio è un luogo pericoloso. Grazie al sistema avanzato di combattimento, hai tutti gli strumenti per affrontare qualsiasi situazione. Armi a lunga distanza, armi laser, esplosivi per demolizioni: ciascun tipo di arma può essere modificato per adattarlo al tuo stile di gioco. Gli ambienti a gravità zero rendono i combattimenti più caoticamente spettacolari, mentre i jetpack offrono ai giocatori una libertà di movimento mai vista prima.


    Immagini

      

      



    Requisiti di sistema

    MINIMI:

    Sistema operativo: Windows 10 version 22H2 (10.0.19045)
    Processore: AMD Ryzen 5 2600X, Intel Core i7-6800K
    Memoria: 16 GB di RAM
    Scheda video: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
    DirectX: Versione 12
    Memoria: 125 GB di spazio disponibile
    Note aggiuntive: SSD Required
    CONSIGLIATI:

    Sistema operativo: Windows 10/11 with updates
    Processore: AMD Ryzen 5 3600X, Intel i5-10600K
    Memoria: 16 GB di RAM
    Scheda video: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
    DirectX: Versione 12
    Rete: Connessione Internet a banda larga
    Memoria: 125 GB di spazio disponibile
    Note aggiuntive: SSD Required


    Se il gioco ti piace e ti diverte, supporta gli sviluppatori e acquista il prodotto originale
    Commenti aventi ad oggetto indicazioni o richieste per il download completo del gioco saranno cancellati


    Edited by R A Z 3 R _fix - 7/9/2023, 18:14
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    Cyberpunk 2077: Phantom Liberty

    Cyberpunk 2077: Phantom Liberty è un'espansione importante, anche perché punta a riscattare il gioco originale e la stessa CD Projekt RED.
    La grossa espansione presenta un'ampia parte di storia inedita, nella quale ci ritroviamo anche a dover salvare il presidente dei "Nuovi Stati Uniti d'America", all'interno di ambientazioni nuove e con meccaniche di gioco aggiuntive rispetto a quelle viste finora, che aprono a situazioni inedite.

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    Dead Island 2 Patch #1 Release Notes
    Added ‘Cosplay’ Feature
    Players can access the new Cosplay feature in the game’s main menu. This feature will allow you to change Slayer character skins. All skins will be displayed, even if they are not all immediately available.
    Fixed issue with joining co-op games
    Fixed the problem where players faced the [0x1411] error, which didn’t allow them to join co-op sessions.
    Also fixed walking through walls
    Fixed an issue where players could walk through walls in the Halperin Hotel under certain circumstances.
    Fixed missing NPCs
    Some players faced issues where some NPCs could have been missing across the whole game – that is now fixed.
    Also fixed the title screen issue
    Fixed the issue where players couldn’t close the title screen via “Quit” when the language was set to Japanese and they were in full-screen mode.
    Fixed stuck-in geometry issuesPlayers were facing some issues upon dying and respawning in Bel Air, getting stuck and unable to open the door in the Lifeguard Hut when handing in the quest to Burt, and picking up circuit breakers and wrenches in Bel Air. These geometry issues are now fixed.
    Fixed the “Fools Gold” reward issueFixed the issue where some players didn’t receive the Blood Rage weapon after finishing the Fool’s Gold quest.
    Fixed the “Diaries of the Dead” issueFixed the issue where the “Diaries of the Dead” mission-specific Mutator and Butcher sometimes failed to leave their correlating containers, resulting in a progression blocker.
    Client’s co-op improvementsBy Client, we refer to the player who joins the Host in the co-op session – which means each session can contain up to two Clients. This update fixes multiple Client issues, including:– The ability to jump unreasonably high against flat surfaces
    – Desync when zombies are stunned by Perfect Block or Dodge, which results in teleporting, sliding, and discrepancies in location between Clients
    – Clients becoming stuck in vents
    – Enemies A-Posing after dying to a Clients Paired Heavy Attack
    – Enemies not taking any damage when hit with a jerrycan or with a circuit breaker by a Client
    – Specific hazard warnings fail to show for Clients.
    Performance and Stability ImprovementsThis fixes different in-game crashes, including traveling, loading screen, and respawning during missions.
    Other fixes- Various Improvements for Ultrawide Displays
    Various Improvements to HDR
    Multiple improvements to player animations
    Adjustments made for improving dynamic range and clarity of zombies and dialogue in combat
    Other minor fixes.
  5. .
    Grand Theft Auto 5 Title Update 1.67 released

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    The Last of Us Part I Title Update 1.1.0 Release Notes

    General
    - Optimizations to improve global CPU and GPU performance throughout the game
    - Overall improvements to texture and environment loading
    - Improved shader compilations times
    - Fixed a crash that could occur after changing custom controller settings
    - Fixed a crash that could occur in Photo Mode when saving images in 4K
    - Also fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled
    - Fixed a crash that could occur when using a mouse with a high DPI
    - Fixed a crash that could occur when entering Options > Graphics
    - Also fixed multiple crashes affecting players with Intel GPUs
    - Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus
    - Fixed an issue where the Flashlight tutorial would not leave the screen if ignored
    - Also fixed an issue where exiting Photo Mode could cause the player to throw an equipped item
    - Fixed issues where players could see outside the game world in some locations
    - Addressed issues where screen tearing could still occur with V-Sync enabled
    - Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins
    - Added support for players using third-party audio drivers
    - Fixed an issue where changing graphics presets (Options > Graphics > Graphics Presets) in-game would not save
    - Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop
    - Also fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel
    - Updated the QTE button UI to correctly display when using Xbox controllers
    - Corrected several in-game, menu, and text-to-speech translation errors
    - GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate
    - Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming
    - Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open
    - Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera
    - Also fixed an issue where the game could reset a user’s Monitor setting when launching the game
    - Fixed an issue where the shader loading could be shown as complete before it actually was
    - Fixed an issue with Corsair and Logitech device LEDs turning off on start-up
    - Display settings are now saved per device and not shared through cloud saves
    - [The Suburbs] Fixed a crash that could occur in the sniper fight
    - [The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry area
    - Added a new Very Low graphics preset (Options > Graphics > Graphics Presets)
    - Added a new AI Quality setting in the graphics menu (Options > Graphics)
    - Also added a new Dynamic Lights Quality setting in the graphics menu (Options > Graphics)

    AMD
    - Fixed an issue where the game could crash while shaders were building on AMD hardware
    - Fixed an issue where FPS could be impacted while enabling the GPU Usage monitor (Options > HUD > GPU Usage)

    Epic Games Store
    - Fixed a crash that could occur when quitting to the main menu
    - Fixed an issue where vibrations did not work for some players

    Steam
    Fixed a crash affecting players missing a Steam user folder

    Steam Deck
    - Overall improvements to performance while playing on Steam Deck
    - Addressed a memory leak issue that could cause crashes
    - Fixed an issue where certain button prompts would be misaligned
    - Fixed an issue where changing (Options > Graphics > Graphics Preset) could trigger an intense lighting effect
    - Also fixed an issue where in-game HUD did not match Steam Deck Performance Overlay FPS value
    - Fixed a crash that could occur during loading screens
    - Effects Density now defaults to Very Low instead of Low
    - [Lakeside Resort] Fixed a crash that could occur at the start of a cutscene
    - [Pittsburgh] Fixed a crash that could occur at certain checkpoints
    - [The Outskirts] Fixed an issue where locked FPS could make it difficult to move pushable objects
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  10. .
    CITAZIONE (yorics @ 31/5/2023, 21:35) 
    Domani lo provo, cmq dalle recensioni sembra veramente ben fatto

    Ma esce a fine Luglio! :zipper_mouth_face:
  11. .
    The Last of Us Part I Patch 1.0.5.1 Release Notes
    - General stability improvements
    - Fixed a crash on boot impacting all Intel Arc GPUs
    - Stability improvements for some AMD GPUs during extended playthrough
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    The Last of Us Part I Patch 1.0.4.0 Release Notes

    PC
    - Optimized CPU and GPU use throughout the game
    - Improved texture fidelity and resolution on in-game Low and Medium settings
    - Improved graphical fidelity on the in-game Low graphics preset, particularly water surfaces no longer appear black
    - Fixed a crash that may occur during shader building
    - Fixed a crash that may occur when quitting to the Main Menu
    - Also fixed a crash that may occur when dying after combat
    - Fixed an issue where, on first boot, players may experience longer wait times to load into the game
    - Added an option for players to lock and unlock performance stats simultaneously in the HUD menu (Options > HUD)
    - Added descriptions in the Graphics menus to better explain when certain settings may affect another (Options > Display)
    - Also added a Texture Streaming Rate setting (Graphics > Texture Settings)
    - Fixed an issue where skipping cutscenes during a critical load may cause the game to hang
    - Fixed an issue where the shader load warning did not appear while relaunching the game
    - Updated the VRAM bar to more accurately display the OS+Apps usage
    - Fixed an issue where the Screen Reader read values for locked settings which may imply those same locked setting were active
    - Fixed an issue where aiming downward while using keyboard and mouse (KBM) may increase camera sensitivity
    - Refined the handling of certain commands that are assigned the same KBM keybinding
    - Corrected Brazilian Portuguese, Croatian, Dutch, Finnish, French, Greek, Hungarian, LATAM Spanish, Spanish, Thai, and Traditional Chinese translations for multiple menu options
    - [Ultrawide Displays] Corrected the Rangefinder reticle position for the bow

    AMD
    - Fixed a crash that may occur on AMD CPUs with affinity limited to X3D cores
    - Fixed an issue where textures may render incorrectly on AMD GPUs

    Steam
    - Fixed an issue where the “It Can’t Be For Nothing” achievement did not trigger, despite acquiring all other achievements

    Steam Deck
    - Fixed an issue on Steam Deck where resetting Display settings to Default no longer enabled AMD FSR 2 (Options > Display)
  13. .
    Resident Evil 4 Remake April 24th Update Release Notes

    [PlayStation®5 / PlayStation®4 / Xbox Series X|S / Steam]
    - An issue where certain key items become unobtainable, preventing the player from progressing through the main story, has been fixed. (Announced March 31, 2023)
    - An issue causing players to warp through walls when using the scope in certain areas has been fixed.

    [PS5 / PS4]
    - Incorrect text displaying for certain trophy explanations in some languages has been fixed.
    - (Brazilian Portuguese and Latin American Spanish)

    [XSX|S]
    - An issue preventing the game from launching when downloadable content has been installed and an account with content restrictions is logged in has been fixed.
    - Fixes to the stick dead zone (the range in which the controller’s sticks don’t respond to movement) made on April 7 have been further adjusted.
    - Changes to the graphics rendering process made on April 7 have been readjusted.

    [PS5 / PS4 / XSX|S / Steam]
    - Other miscellaneous bug fixes.
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1833 replies since 14/4/2009
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