Posts written by Metroslayer

  1. .
    CITAZIONE (GamesFan93 @ 13/8/2016, 21:39) 
    CITAZIONE (Abara12 @ 13/8/2016, 21:23) 
    Qualcuno a cui gira in modo decente e giocabile potrebbe scrivere gentilmente le impostazioni grafiche che ha messo? Sia del gioco sia dal pannello nvidia se le ha toccate

    (IMG:https://upload.forumfree.net/i/ff11286698/Grafica_0.jpg)

    60 Fps fissi, qualche microscatto nelle nuove zone. Ho un i5 3570k, Gtx 970

    Idem!...( i7 3820 -- Gtx 970 OC ..nelle impostazioni,tutto attivo,tutto al max. )
  2. .
    CITAZIONE (Fabio Alta @ 3/7/2016, 20:10) 
    CITAZIONE (Metroslayer @ 3/7/2016, 15:11) 
    No,non sei assolutamente obbligato ad evocare o invadere (ovvio,che invadere/evocare/essere invaso fanno parte del divertimento...ma io per dire,ho fatto tutto il primo giro,offline,per non rovinarmi l'esperienza) ..come mai lo chiedi?!.

    No chiedevo se posso invadere persone che non sono miei amici o posso evocare solo i contatti steam

    Nono tranquillo,tu invadi e vieni invaso secondo delle regole (per dirne una,il tuo livello..)..se invece usi una password (di solito la si usa per il coop o per organizzare dei fightclub) ,allora i livelli si annullano.

    Comunque,se non usi una password,non sei TU a decidere chi invadere.
  3. .
    CITAZIONE (fiabio @ 3/7/2016, 14:56) 
    CITAZIONE (fiabio @ 2/7/2016, 16:46) 
    salve, ho un problema con l'online dell'ultima patch, riesco ad accedere
    al server di gioco,visualizzare i messaggi scritti dagli utenti ma non riesco ad invadere o ad evocare, quando faccio un tentativo mi esce la scritta "impossibile unirsi alla sezione", ho installato correttamente la demo di gocco e faccio partire il gioco dal file bat. Sapete come posso risolvere e a cosa è dovuto il problema? Se premo shift+tab nel gioco mi risulta essere connesso al server, quindi non riesco davvero a capire dove sia il problema. Ho anche installato l'ultima regulation e sono in versione regolare.

    mi è venuto un dubbio ... devo invadere o evocare perforza gli amici di steam?

    No,non sei assolutamente obbligato ad evocare o invadere (ovvio,che invadere/evocare/essere invaso fanno parte del divertimento...ma io per dire,ho fatto tutto il primo giro,offline,per non rovinarmi l'esperienza) ..come mai lo chiedi?!.
  4. .
    CITAZIONE (swampi @ 1/7/2016, 11:34) 
    Avete ricevuto la regolazione 1.09 per Dark Souls III? C'è un modo per forzare l'aggiornamento su steam? O forse non è stato ancora rilasciato per i server europei?

    ..la seconda che hai detto!. :D ;)
  5. .
    Se a qualcuno interessa,qui il Changelog della patch 1.22

     Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while
    an upgrade was in progress.
     Fixes issue whereby Roach would not move during the quest "The Warble of a Smitten
    Knight."
     Fixes an issue whereby camera hard lock could not be enabled following completion of the
    quest "The Warble of a Smitten Knight."
     Fixes issue involving incorrect progression of the "Wine Wars: Vermentino" quest if player had
    completed all "Wine Wars: Belgaard" tasks previously.
     Fixes issue whereby the "Envoys, Wineboys" quest would not progress correction under
    certain circumstances.
     Fixes issue whereby mutagen icons were not updated on Steam and Origin.
     Fixes additional instances of issue whereby interaction was sometimes missing from chests
    containing loot in the quest "Scavenger Hunt: Wolf School Gear" in Kaer Morhen.
     Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
     Adds Dark Iron Plate diagram to the crafting list.
     Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
     Fixes issue whereby negative experience points were sometimes displayed if progress had
    been initially started in version 1.0.
     Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could
    prove invulnerable.
     Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
     Fixes issue whereby Roach's tail could vanish.
     Fixes issue whereby some enemies' upscaled level would be improperly displayed as too
    high.
     Fixes issue whereby it was possible to permanently lose swords in Gravity Cave.
     Fixes issue whereby an improperly high amount of experience could be required to level up
    above level 96.
     Corrects Blood and Wine and Hearts of Stone credits.
     Fixes issue whereby it was impossible to obtain the gwent leader card "Francesca Findabair:
    The Beautiful" after finishing the main story.
     Fixes the issue whereby the corpse of Golyat had corrupted visuals.
     Introduces tweaks and improvements to the inventory system.
     Fixes issue whereby picking up only one piece of dirty cloth at a time during the "Burlap is the
    New Stripe" quest could block progress.
     Fixes issue whereby borders established during the "Night of Long Fangs" quest would
    sometimes exist after completing the quest, preventing users from exploring Toussaint.
     Fixes issue whereby sword sound effects when Eredin was hit could be muted.
     Fixes issue whereby some streamed audio assets could not be played.
     Fixes issue whereby The Wicked Witch could be rendered invincible.
     Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
     Fixes issue whereby the "Contract: Bovine Blues" quest did not progress correctly if the "Big
    Feet to Fill" quest had not been completed.
     Fixes rare issue whereby the "Be it Ever So Humble" quest did not progress correctly.
     Fixes issue whereby the "empress" ending would not trigger under certain circumstances.
     Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required
    to craft Grandmaster Legendary Griffin Steel Sword.
     Fixes issue whereby diagrams required to progress in the "From Ofier's Distant Shores" quest
    could not be looted from a chest.
     Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt's
    level.
     Fixes issue whereby extra ability slots would not unlock correctly while researching
    mutations.
     Fixes issue whereby pressing 'O' would add an unlimited number of Decoy gwent cards.
     Fixes interaction with noticeboard near the Little Flint Girl.
     Fixes possible exploit enabling unwarranted gains in experience points during "The Path of
    Warriors" quest.
     Fixes issue whereby the player was sometimes unable to progress in the "Gwent: Never Fear,
    Skellige's Here" quest.
     Fixes issue causing infinite loading screen after leaving portal in the "Turn and Face the
    Strange" quest.
     Fixes issue whereby one of Geralt's hairdos could be more visible than it should when using
    Feline Grandmaster chest armor.
     Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in
    Corvo Bianco
     Fixes issue whereby the collar of one of the armors was red.
     Fixes issue whereby Marlene would be unable to engage in conversation.
     Fixes issue whereby Oriana's guard could become translucent during the "Night of Long
    Fangs" quest.
     Adds display of food or drink vitality regeneration amount.
     An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
     Fixes issue whereby access to the Alchemy Table could be blocked.
     Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a
    new game.
     Fixes issue whereby players could knock down horses.
     Fixes issue whereby dogs and wolves would not die immediately after being knocked down
    and frozen at the same time.
     Fixes issue whereby the "Wine Wars: Consortium" quest did not progress correctly.
     Fixes issue whereby the "A Lady, Her Knight and True Love" quest could be restarted even if
    Jacob was already dead.
     Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex
    scene.
     Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard
    was possible.
     Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the
    "Family Matters" quest.
     Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard
    was possible.
     Fixes issue whereby the game could crash after meeting the knights from the "Envoys,
    Wineboys" quest.
     It is now possible to acquire the "Emhyr var Emreis: Emperor of Nilfgaard" gwent card from
    the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
     Fixes issue whereby music/sound effects would sometimes not play.
     Fixes issue whereby day value was missing from displayed total played time.
     Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
     Fixes a rare issue whereby players could lose earned levels.
     Fixes issue whereby witcher gear and diagrams could go missing.
     Fixes issue whereby Geralt could die after a loading screen in the "Turn and Face the
    Strange" quest.
     Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he
    goes.
     Fixes issue whereby body parts would sometimes remain suspended in mid-air after an
    enemy exploded.
  6. .
    A chi interessa,ecco il changelog completo della patch 1.22.

    Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while an upgrade was in progress.
    Fixes issue whereby Roach would not move during the quest “The Warble of a Smitten Knight.”
    Fixes an issue whereby camera hard lock could not be enabled following completion of the quest “The Warble of a Smitten Knight.”
    Fixes issue involving incorrect progression of the “Wine Wars: Vermentino” quest if player had completed all “Wine Wars: Belgaard” tasks previously.
    Fixes issue whereby the “Envoys, Wineboys” quest would not progress correction under certain circumstances.
    Fixes issue whereby mutagen icons were not updated on Steam and Origin.
    Fixes additional instances of issue whereby interaction was sometimes missing from chests containing loot in the quest “Scavenger Hunt: Wolf School Gear” in Kaer Morhen.
    Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
    Adds Dark Iron Plate diagram to the crafting list.
    Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
    Fixes issue whereby negative experience points were sometimes displayed if progress had been initially started in version 1.0.
    Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could prove invulnerable.
    Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
    Fixes issue whereby Roach’s tail could vanish.
    Fixes issue whereby some enemies’ upscaled level would be improperly displayed as too high.
    Fixes issue whereby it was possible to permanently lose swords in Gravity Cave.
    Fixes issue whereby an improperly high amount of experience could be required to level up above level 96.
    Corrects Blood and Wine and Hearts of Stone credits.
    Fixes issue whereby it was impossible to obtain the gwent leader card “Francesca Findabair: The Beautiful” after finishing the main story.
    Fixes the issue whereby the corpse of Golyat had corrupted visuals.
    Introduces tweaks and improvements to the inventory system.
    Fixes issue whereby picking up only one piece of dirty cloth at a time during the “Burlap is the New Stripe” quest could block progress.
    Fixes issue whereby borders established during the “Night of Long Fangs” quest would sometimes exist after completing the quest, preventing users from exploring Toussaint.
    Fixes issue whereby sword sound effects when Eredin was hit could be muted.
    Fixes issue whereby some streamed audio assets could not be played.
    Fixes issue whereby The Wicked Witch could be rendered invincible.
    Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
    Fixes issue whereby the “Contract: Bovine Blues” quest did not progress correctly if the “Big Feet to Fill” quest had not been completed.
    Fixes rare issue whereby the “Be it Ever So Humble” quest did not progress correctly.
    Fixes issue whereby the “empress” ending would not trigger under certain circumstances.
    Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required to craft Grandmaster Legendary Griffin Steel Sword.
    Fixes issue whereby diagrams required to progress in the “From Ofier’s Distant Shores” quest could not be looted from a chest.
    Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt’s level.
    Fixes issue whereby extra ability slots would not unlock correctly while researching mutations.
    Fixes issue whereby pressing ‘O’ would add an unlimited number of Decoy gwent cards.
    Fixes interaction with noticeboard near the Little Flint Girl.
    Fixes possible exploit enabling unwarranted gains in experience points during “The Path of Warriors” quest.
    Fixes issue whereby the player was sometimes unable to progress in the “Gwent: Never Fear, Skellige’s Here” quest.
    Fixes issue causing infinite loading screen after leaving portal in the “Turn and Face the Strange” quest.
    Fixes issue whereby one of Geralt’s hairdos could be more visible than it should when using Feline Grandmaster chest armor.
    Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in Corvo Bianco
    Fixes issue whereby the collar of one of the armors was red.
    Fixes issue whereby Marlene would be unable to engage in conversation.
    Fixes issue whereby Oriana’s guard could become translucent during the “Night of Long Fangs” quest.
    Adds display of food or drink vitality regeneration amount.
    An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
    Fixes issue whereby access to the Alchemy Table could be blocked.
    Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a new game.
    Fixes issue whereby players could knock down horses.
    Fixes issue whereby dogs and wolves would not die immediately after being knocked down and frozen at the same time.
    Fixes issue whereby the “Wine Wars: Consortium” quest did not progress correctly.
    Fixes issue whereby the “A Lady, Her Knight and True Love” quest could be restarted even if Jacob was already dead.
    Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex scene.
    Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
    Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the “Family Matters” quest.
    Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
    Fixes issue whereby the game could crash after meeting the knights from the “Envoys, Wineboys” quest.
    It is now possible to acquire the “Emhyr var Emreis: Emperor of Nilfgaard” gwent card from the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
    Fixes issue whereby music/sound effects would sometimes not play.
    Fixes issue whereby day value was missing from displayed total played time.
    Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
    Fixes a rare issue whereby players could lose earned levels.
    Fixes issue whereby witcher gear and diagrams could go missing.
    Fixes issue whereby Geralt could die after a loading screen in the “Turn and Face the Strange” quest.
    Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he goes.
    Fixes issue whereby body parts would sometimes remain suspended in mid-air after an enemy exploded.
  7. .
    CITAZIONE (inartemarco @ 31/5/2016, 13:46) 
    CITAZIONE (simoFR @ 31/5/2016, 13:43) 
    Bellissime tutte le novità, moltissime missioni sia secondarie che contratti. L'unica cosa che non mi va giu: i filtri di luce ed i colori che hanno utilizzato. Per il resto...se questo è un dlc...non svegliatemi!!!

    Questo NON e' un dlc... questa e' un'espansione...possibile che solo io sono cosi vecchio da ricordarmi della differenza ? XD

    No,non sei l'unico..ma ci stiamo estinguendo! :D... T_T
  8. .
    Ma veramente devo riscaricare anche HoS?!? (l'avevo appena scaricata ieri! T_T )
  9. .
    CITAZIONE (arugenpao @ 29/5/2016, 12:01) 
    ragazzi qualcuno ha notizie di un eventuale enhanced edition?

    Io ci scommetterei tranquillamente tutti i soldi della pensione (di 0mega)!.

    Ma temo ci sia ancora un bel po da aspettare (vista la mole spaventosa di contenuti che ha il gioco).
  10. .
    Ciao »Razer,volevo segnalarti che questo file,non è più disponibile.


    "Release Name: The Witcher 3: Wild Hunt - Patch 1.12.1 - GOG"


    (Io ho già "risolto" in modo alternativo,ma immagino che a molti servirà in questi giorni ;) )

    Buon tutto a tutti.
  11. .
    CITAZIONE (alberto_91x @ 19/5/2016, 23:51) 

    Magari mettilo sotto spoiler!.

    Grazie -.-
  12. .
    CITAZIONE (Giovanni Dipaola @ 16/5/2016, 23:40) 
    CITAZIONE (B@£Ø®ÐÖ @ 16/5/2016, 23:18) 
    Ma no,intendevo che sono "l'unico" qui sul forum ad averlo originale!. :D


    Il drago ruggisce quando sputa fuoco..quindi..;).

    E colpiscilo sul "becco"..e non stare sempre sotto..aspetta che ti sputi il fuoco da terra,corri,rotola di lato attraverso il fuoco e picchialo sul "becco"..ad un certo punto,puoi pure stordirlo (e puoi fargli un quick-time) ...dopo 2-3 min la prima fase sarà solo un ricordo..per la seconda fase,vai di buona difesa fisica,e da fulmine,e colpisci una solo volta quando finisce la sua combo...ripeti,vinci,esulta! :D ;)

    Ok, grazie ma una curiosità dove l'hai comprato a 28 eur visto l'andazzo mi sa che ci faccio un pensierino....

    Dato che sono un grandissimo fan dei Souls,non ci ho pensato due volte,ed appena l'ho trovato su Instant Gaming (era il prezzo più basso di allora..adesso purtroppo si trova a circa 39€...che comunque,per un giocone del genere,per me li vale comunque tutti) l'ho preso subito,ma erano mesi prima dell'uscita (ho fatto così anche con DS2..gioco+ Season pass 50€ circa ) .
  13. .
    CITAZIONE (Giovanni Dipaola @ 16/5/2016, 22:48) 
    CITAZIONE (B@£Ø®ÐÖ @ 16/5/2016, 22:41) 
    Io ti do una mano volentieri,maaaaah..Gioco originale?.

    E tu dirai: No.

    Allora io dirò: Mi spiace,allora non posso aiutarti.

    Ma sono l'unico "coglione" (mai soldi [28€] spesi meglio) che ha comprato il gioco qui sul forum?!?. :D

    (Comunque,fidati,sembra difficile,in realtà non è affatto difficile..
    la prima fase poi,una volta capito i movimenti,risulta anche troppo facile..se ti può aiutare,quando il drago ti fa la fiammata da terra,puoi rotolarci dentro..da sinistra a destra e viceversa
    )

    Hai comprato il gioco qui sul forum? come? non vedo nessun link... o_O

    Il Mio problema è che quando spara il fuoco dall'alto è inevitabile ti becca SEMPRE

    poi anche se riesco a superarlo poi riuscirei anche ma alla fine mi rimangono troppe poche estus

    Ma no,intendevo che sono "l'unico" qui sul forum ad averlo originale!. :D


    Il drago ruggisce quando sputa fuoco..quindi..;).

    E colpiscilo sul "becco"..e non stare sempre sotto..aspetta che ti sputi il fuoco da terra,corri,rotola di lato attraverso il fuoco e picchialo sul "becco"..ad un certo punto,puoi pure stordirlo (e puoi fargli un quick-time) ...dopo 2-3 min la prima fase sarà solo un ricordo..per la seconda fase,vai di buona difesa fisica,e da fulmine,e colpisci una solo volta quando finisce la sua combo...ripeti,vinci,esulta! :D ;)
  14. .
    CITAZIONE (Giovanni Dipaola @ 16/5/2016, 22:27) 
    C'è qualcuno che mi puo aiutare a battere Gesu Cristo senza nome? plz

    Io ti do una mano volentieri,maaaaah..Gioco originale?.

    E tu dirai: No.

    Allora io dirò: Mi spiace,allora non posso aiutarti.

    Ma sono l'unico "coglione" (mai soldi [28€] spesi meglio) che ha comprato il gioco qui sul forum?!?. :D

    (Comunque,fidati,sembra difficile,in realtà non è affatto difficile..
    la prima fase poi,una volta capito i movimenti,risulta anche troppo facile..se ti può aiutare,quando il drago ti fa la fiammata da terra,puoi rotolarci dentro..da sinistra a destra e viceversa
    )
  15. .
    CITAZIONE (Lubberkin @ 16/5/2016, 20:36) 
    CITAZIONE (B@£Ø®ÐÖ @ 16/5/2016, 20:13) 
    Impossibile,essendo un drop fisso di non ricordo quale mimic (io ha fine run,ne avevo 3)..cerca bene!. ;)

    Sei informato male, il simbolo dell'avarizia è una cosa random, non te lo droppa un mimic fisso e può anche capitarti in una run di non trovarlo mai. Infatti se tu vai a cercare una guida sulla posizione di tutti i mimic ti viene scritto anche cosa quel mimic ti droppa, e se sei fortunato al posto del suo drop ti da il simbolo dell'avarizia, oppure lo fai addormentare e te lo droppa al 100%. (un esempio, mio fratello lo ha droppato dal mimic nella mappa dei diaconi della profondità, io invece l'ho ucciso e non me lo ha droppato).

    Allora chiedo venia,ma avendone droppati 3,ed addirittura con doppio drop (senza aumentare di un punto "Fortuna")..quello mi aveva fatto credere nel drop fisso.

    E non guardo le wiki (non ancora almeno ;))

    (Comunque,se hai il gioco originale,e sei in Ng+ ed a livello intorno al 120 (non salgo ulteriormente per una questione di PvP) ,uno te lo posso mollare io)
188 replies since 22/1/2013
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